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AI Insights · Timothy · April 2024

Top 5 Vikings Games on Android in Romania Q1 2024

Explore the performance trends of the top 5 Vikings-themed games on the Android platform in Romania during the first quarter of 2024.

Top 5 Vikings Games on Android in Romania Q1 2024

The first quarter of 2024 saw varying performance trends for the top 5 Vikings-themed games on the Android platform in Romania. Here’s a closer look at how each game fared during this period.

Viking Rise: Valhalla from IGG.COM experienced fluctuating weekly revenue, peaking at approximately $4.5K in the second week of January and reaching a low of $1.5K in mid-February. Weekly downloads showed a downward trend, starting at 2.3K in early January and dropping to around 786 by the end of March. The game's weekly active users decreased from 13.2K at the beginning of the quarter to about 11.2K by the quarter's end.

Vikings: War of Clans by Plarium LLC saw a varied revenue stream, with a peak of $2.5K in mid-February and a low of roughly $1.1K in early January. Downloads fluctuated significantly, peaking at 656 in early February before dropping to just 26 by the end of March. Active users for this game also showed a mixed trend, increasing from 513 in early January to 998 in early February, then declining to approximately 456 by the end of March.

Vikingard from Exptional Global saw a relatively stable revenue trend, ranging from $464 to $942 throughout the quarter. Download numbers, however, experienced a significant drop, starting at 433 in early January and plummeting to zero by the end of March. Active users similarly declined, starting at 496 at the beginning of the quarter and falling to around 199 by the end.

Frostborn: Action RPG, published by KEFIR, had a steady revenue performance, peaking at $603 in mid-January and maintaining around $199 by the end of March. Weekly downloads were low but stable, starting at 148 in early January and ending at 49 in late March. The game's active user base saw a gradual decline from 340 in early January to 217 by the end of the quarter.

Lucky Buddies by Everybuddy Games had a modest revenue performance, with a peak of $379 in mid-January and a low of $49 in late March. However, the game did not record any downloads during this period. Active users decreased steadily from 65 in early January to 21 by the end of March.

For more detailed insights and further analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024